YAWN Token Launches with Ambitious Ecosystem and E-Commerce Integration
YAWN Token launches within a $1 billion ecosystem, aiming to integrate meme culture with e-commerce, backed by experienced marketing professionals.... Read more.
Sui Sets The Standard for Blockchain Speed with New Mainnet Consensus Mechanism
Sui's new Mysticeti protocol cuts consensus latency to 390 ms, setting a new standard for blockchain speed and performance.... Read more.
Zircuit Launches Mainnet Phase 1 And Rolls Out ZRC Airdrop Season 1
Zircuit, an EVM-compatible ZK rollup, launched Mainnet Phase 1 and the Zircuit Mainnet Festival with rewards for gas spent. Season 1 Airdrop claims are now open.... Read more.
DeSci Project StarChain Achieves Major Milestone By Unifying 500 Terabytes of Astronomical Data
StarChain has unified 500 TB of astronomical data, enabling easier analysis and new insights for astronomers.... Read more.
ZKsync-Powered GRVT’s Highly Anticipated Open Beta Goes Live Today
GRVT, ZKsync’s first Validium ZK Chain, launches its Open Beta Testnet today, allowing 2.5 million waitlisted users to experience its hybrid CEX-DEX features.... Read more.
Sharpe AI Announces $SAI Token Listing on Gate.io
Sharpe AI, an AI-powered crypto super-app for traders, will list its token $SAI on Gate.io on August 5, 2024, following its record-breaking IDO.... Read more.
Ethernity Launches the First Entertainment-Focused Layer 2 Chain on Optimism’s Superchain
Ethernity launches its testnet for Ethernity Chain, a Layer 2 solution for Fortune 500 entertainment brands, on Optimism’s Superchain ecosystem.... Read more.
Venom Continues Global Expansion with Listing on Coins.ph
Venom Foundation announces $VENOM's listing on Coins.ph, expanding into the Southeast Asian market with access to 18 million users.... Read more.
DSCVR Launches Canvas: A Massive Leap for Web3 Social Embedded Apps
DSCVR unveils Canvas, a framework for embedding custom apps directly into its social feeds, enabling rich, interactive Web3 experiences.... Read more.
TON Game ‘BANANA’ Hits 1M Users in 72 Hours
TON Game ‘BANANA’ reaches 1M users in 72 hours, boosting Web3 gaming adoption with 2.9M tasks completed and 580K social accounts linked.... Read more.
